I got online with some friends for about three hours last night touring through the multiplayer for Red Faction: Guerrilla. The combination of destructability + backpack abilities + gameplay modes made for a unique experience. As an example the Vision backpack gives you the ability to see through walls a few seconds at a time. It’s great for coordinating your team as you call out enemy locations but it also works on offense.
During one of the many memorable moments of the evening I was defending the flag and knew there was an enemy nearby waiting for backup before rushing the flag. I turned on my Xray specs, picked him out on the other side of the wall, and smashed it an him with my trusty sledgehammer. This is also great as the counter to the Stealth backpack. I don’t know how many times I went mostly invisible, snuck up on an opponent, and took him out with the one-hit sledgehammer attack.
It’s even got an experience system for unlocks (ala CoD 4) that works for custom and ranked matches. Just as RFG puts a new twist on the open world genre, it brings something new to the standard multiplayer shooter as well.
Sandwiched in between the two high profile superhero-in-an-open-world releases of inFamous and Prototype is the excellent game of Red Faction: Guerrilla. I don’t own a PS3 so inFamous isn’t on my radar. Prototype is the team that made Hulk: Ultimate Destruction which is a great game. But RFG has been getting good reviews at my regular haunt and it’s from the devs of Saints Row 2 (which I played a LOT more than GTA IV last year) so I jumped in.
Wow. What a great game. I’ve only played a few hours of single and multiplayer but my initial impressions are very favorable. The mars/sci-fi setting really sets up the style and artwork. There’s a plethora of vehicles and weapons. The detail and draw distance is impressive and I like the mechanics of missions, actions, control and morale to progress in the game.
But the killer app is the destruction. Every single building, bridge, factory, whatever can be destroyed. Not just some, all of them. As an example there’s a rescue mission I was having a lot of trouble with. By the time I fought through the existing guards to the back of the building reinforcements made extraction very tough. So I drove my truck up to the back of the building and used my trusty sledgehammer to knock a hole in the wall. Took out the guards in the room, left some detonating charges on the load bearing beams, loaded up the truck and sped off as the building collapsed on the reinforcements.
If you like open world games ala GTA IV, Saint’s Row 2, Mercenaries, and the like you really need to take a look at RFG. I’m scheduled to play some online with a group tonight, will probably post additional thoughts over the weekend.