Haven’t posted in three weeks. Bad monkey, no cookie for you! Here’s the headlines of my recent involvement with games. I’ll follow up with Home and Family editions later in the week.
With family, work, and the house I haven’t had much time for games but I’ve made point of getting in a little time here and there to keep me sane.
Supreme Commander 2 got some new maps and units, and continues to receive excellent free patches to AI and balance tweaks. I love it when the designers are willing to commit to supporting a game. We still play this every week and most weekends.
My friends continue to work on SotS 2. They’ve got a really nice engine that can show off some detailed ship designs. Here’s a taste:
Civ V is a great game. No it’s not Civ IV, yes there’s some issues with the AI, but I love, love, love the interface, the changes to combat, and the city-states. 14 hours to finish my first game (tech win before 1960) and I’m going back for more.
Played through Dead Rising: Case Zero. Well worth my $5. Haven’t had time to pick up the full game, but I most likely will… maybe.
Also played some 8-bit-ish side scrolling with Scott Pilgrim: The Movie: The Game. Didn’t get to the theater to see the movie, didn’t read the manga, bought and played solely on the information that Paul Robertson was the lead animator. He did this: and this:
Amy wants to move Holiday Lockdown further back each year. I’m only with that as long as I can pick up Rock Band 3 on 10/26. Not too sure if I’ll get the keytar or the MIDI box and hook up my own keyboard. I hope they re-release the NIN tracks.
This is pretty huge. Billboard has the details on the outsourcing of Rock Band tracks to any music copyright holders called Rock Band Network. In the next two months a service will be starting up that allows bands, studios, and labels to get their tracks into Rock Band without having to wait for the programmers at Harmonix to get you onto the schedule. Right now you get up to 10 tracks a week (every week since RB1 came out which means over 700 tracks!) but with RBN it could potentially go up to hundreds.
The copyright holders can take it all the way through the process if they’re willing to do some programming and become “certified” in creating RB note highways. If not you can outsource it to a certified community group and only worry about the music not the game. Quality Assurance of the track is done in a community as well, then once it’s approved it on the RBN marketplace for anywhere from $0.50 to $3. You get your cut of every download.
Looks great for indie bands but it also allows studios and labels to fast track their music into the game. Sub-Pop has committed to getting all their popular music from the last two years onto RBN.
So by the end of August we could be seeing an explosion of music in Rock Band, like iTunes or Amazon Music amounts and varieties of tracks. I can’t wait.
Here’s the best list I’ve found showing all Rock Band tracks both currently out and upcoming. The guy keeps them up to date quite well. The key for codes and colors is after the break. Continue reading →